This week our field points are worth TRIPLE (9 - win, 3 - tie, 0 - loss)!
These match-ups are based on your field rankings. 1 will play 2, 3 plays 4, 15 v 16, etc. Because these will be more evenly matched games, they are likely to be close ones. Please make sure to be respectful of the refs and to each other. Only your captains should be speaking to the refs.
RULES:
Two pitch
Bunting IS allowed
Cha-Ching!! (Automatic One Base Bonus): If the kick is a single, then the player is awarded 2nd base. If it’s a double than the runner goes to third. If it’s a triple the runner goes home for a home run! This only applies to the kicker, unless the previous kicker is forced to the next base, in that case - they will advance also. If you kick a home run you will score and can go back to first base. Again, this only applies to the kicker. So if the bases were loaded and the kicker kicks a home run, everyone scores and once the play is called dead only the kicker goes back onto base (first).
Friday, July 10, 2015
Friday, July 3, 2015
Tuesday, June 30, 2015
NO GAMES THIS WEEK!
Reminder - We do NOT have games this Sunday, July 5th.
We will resume for our final week on Sunday, July 12th (see info below)!
We will resume for our final week on Sunday, July 12th (see info below)!
July 12 match-ups are once again determined by your field ranking. However, this week 1st plays 2nd, 3rd plays 4th, 15 v 16 and so on. Field points will be worth TRIPLE (9 for a win, 3 for a tie, 0 for a loss)! The bar points will be worth the normal number of points (3/1/0). Here is your final week's schedule.
Field rankings:
1. TWERK
2. Orange Is The New Zini
3. Bastards
4. Ball About That Base
5. I Blue Myself
6. Real Ballers Wear Pink
7. CHLA Ballers
8. Optikicks Prime
9. Still Rolling
10. Where My Pitches At
11. Saved By The Ball
12. #BallsDeep
13. Ball of Duty
14. Balls In The Family
15. I Don't Bunt With You
16. Better Call Ball
Since we didn't get our DJ in week 9, he'll be back for week 10. Bring your dancing shoes!
Thursday, June 25, 2015
Week 9 Rules - UPDATED!
Remember - field points are worth double this week! Two pitch
NO bunting
Gambling: If you make it safely to a base you can gamble by playing Rock Paper Scissors against the baseman. If you win, you move on to the next base. If you lose, you are out. You can only begin to gamble at the first base you stop on. If you get safely to 1st base but stop there, that's where your gamble must begin. If you kick a double you can start at 2nd, a triple can start at 3rd. You cannot decide to start it on 2nd or 3rd IF you stopped on first base and did not initiate it there. Basically only the active kicker can initiate a gamble. You can continue to gamble for as long as you want - until you score or you are out, but it must begin on the first base stopped at.
If you have runners on the base(s) directly in front of you, they will move forward as well but only when they are directly in front of you in a force situation.
1st Ex: You get to 1st base and there is a runner on 2nd. You gamble and win, both runners move forward a base.
2nd Ex: You get to 1st base and there is no runner on 2nd but there is a runner on 3rd. You gamble and win, only you move forward to 2nd base. The runner at 3rd stays there. However, if you continue to gamble at 2nd base and win, then both runners will progress.
3rd Ex: You get to 1st base and there are runners on 2nd and 3rd (ie. bases are now loaded). You gamble and win. You move to 2nd, 2nd moves to 3rd and the runner on 3rd scores.
4th Ex: No one is one base. You kick a double. You can start the gamble at second base. If you do not start it then and there you are no longer allowed to initiate a gamble on the following plays at 2nd base or when you get to 3rd base.
Refs should be in charge of monitoring the RPS games so there are no conflicts. RSP will go 1-2-3-shoot.
Every time we use this rule, people often forget about it. If you're team is losing it is an especially good tine to consider it. Take advantage of the rule guys!
NO bunting
Gambling: If you make it safely to a base you can gamble by playing Rock Paper Scissors against the baseman. If you win, you move on to the next base. If you lose, you are out. You can only begin to gamble at the first base you stop on. If you get safely to 1st base but stop there, that's where your gamble must begin. If you kick a double you can start at 2nd, a triple can start at 3rd. You cannot decide to start it on 2nd or 3rd IF you stopped on first base and did not initiate it there. Basically only the active kicker can initiate a gamble. You can continue to gamble for as long as you want - until you score or you are out, but it must begin on the first base stopped at.
If you have runners on the base(s) directly in front of you, they will move forward as well but only when they are directly in front of you in a force situation.
1st Ex: You get to 1st base and there is a runner on 2nd. You gamble and win, both runners move forward a base.
2nd Ex: You get to 1st base and there is no runner on 2nd but there is a runner on 3rd. You gamble and win, only you move forward to 2nd base. The runner at 3rd stays there. However, if you continue to gamble at 2nd base and win, then both runners will progress.
3rd Ex: You get to 1st base and there are runners on 2nd and 3rd (ie. bases are now loaded). You gamble and win. You move to 2nd, 2nd moves to 3rd and the runner on 3rd scores.
4th Ex: No one is one base. You kick a double. You can start the gamble at second base. If you do not start it then and there you are no longer allowed to initiate a gamble on the following plays at 2nd base or when you get to 3rd base.
Refs should be in charge of monitoring the RPS games so there are no conflicts. RSP will go 1-2-3-shoot.
Every time we use this rule, people often forget about it. If you're team is losing it is an especially good tine to consider it. Take advantage of the rule guys!
Tuesday, June 23, 2015
WEEK 9 IS THEME WEEK!
Our theme: 'MERICA

Make sure to take pics for theme week voting.
DJ Chris Kim will be spinning at Happy Ending.
Party on Wayne!
Week 9 is also our first week of field ranking match-ups. 1 will play 16, 2 will play 15, 3 v 14 and so on. The field points this week are DOUBLE (6 for a win, 2 for a tie, 0 for a loss). The bar points will be worth the normal amount (3 win/1 participation).
Why are we playing top seeds vs bottom? Well this is a chance for the lower ranked teams to catch up a bit if they happen to pull an upset. In our final week we will put top seeds vs each other and do the same for bottom seeds (ie. 1 v 2, 3 v 4, 15 v 16, etc) where field points are worth TRIPLE.
Here is the schedule based on the following field standings:
1. TWERK
2. Orange Is the New Zini
3. Bastards
4. I Blue Myself
5. Ball About That Base
6. CHLA Ballers
7. Still Rollin
8. Real Ballers Wear Pink
9. #BallsDeep
10. Optikicks Prime
11. Where My Pitches At
12. Ball Of Duty
13. Saved By The Ball
14. Balls In The Family
15. I Don't Bunt With You
16. Better Call Ball
Wednesday, June 17, 2015
Week 8 Rules
Two pitch
Bunting IS allowed
Double Occupancy Bases - You are allowed a max of 2 players on 1 base at any given time. If a 3rd player is on the way, the 1st player to arrive at the base must advance. You may not lap the runner in front of you. You can only stay on the same base for a max of 2 kickers. If there is a force, only the lead runner is out.
Please check out the bar game info below!
Bunting IS allowed
Double Occupancy Bases - You are allowed a max of 2 players on 1 base at any given time. If a 3rd player is on the way, the 1st player to arrive at the base must advance. You may not lap the runner in front of you. You can only stay on the same base for a max of 2 kickers. If there is a force, only the lead runner is out.
Please check out the bar game info below!
Monday, June 15, 2015
Week 8 - Bar Game Matchups
Your week 8 matchups are based on your team's bar ranking. In the event of a tie, the team with the higher overall standing was ranked higher. Here are the bar score only rankings:
1. Orange Is The New Zini
2. Optikicks Prime
3. #BallsDeep
4. Ball About That Base
5. Bastards
6. Real Ballers Wear Pink
7. Still Rollin
8. Saved By The Ball
9. TWERK
10. Where My Pitches At
11. Ball Of Duty
12. CHLA Ballers
13. I Don't Bunt With You
14. I Blue Myself
15. Better Call Ball
16. Balls In The Family
This week field points will still be worth the normal number of points but bar games will be worth DOUBLE (6 points for a win, 2 points for participation). Check out the schedule for this Sunday HERE.
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